Meet your digital Self
The digitization of the human species: My smartphone knows where I am, whom I know and what I have planned. The smartwatch knows how much I’m exercising and how my vital signs are. Smart glasses register what I have seen, whom I have looked at and with whom I traveled on the subway. The refrigerator knows what foods I have and tells me on the go what I have to buy for dinner.
These are the interfaces between me and my simulacrum – my digital self. But what does it look like and what does it make of us? I wanted to explore how much knowledge it has gathered, what it is learning from me, where in life it helps me and how it will develop in the future.
Project Outline
Time
6 month
Scope
Research the topic of your interest. Write a substantial book about your topic. Design and produce the book. Create an Exhibition based on the topic
Target Group
Futuristic art book enthusiasts
Product or Service
Art book and Exhibition
Methods
- Secondary Research
- Story Telling
- Mockup and Prototyping
- User Testing
My Role
- Lead Designer
- Book Author
- Visual Artist
- Concept Lead
- Print Production
- Exhibition Design
Team
Solo Project
Book2013: Snap-shot of my own digitisation
The theme was processed in the form of a book. By using a gatefold, two separate books could be processed in one object. They picture the schizophrenia, the tension between the real and the digital self, and enable a playful contact with the content, which is getting more and more digital.

ExhibitionShow people their digital Self
This project is about the digitization of people, which is unfolding increasingly rapid through sensors, services and computing power. The message behind it: »everyone has a digital self.« The media installation positions the visitor in the center to level the understanding on an emotional and versatile theme. The digital reflection levitates like a ghost in front of the visitor and follows their every move.

TechnologyCustom developed screen, made out of fog
For the installation, we developed a so-called fog screen. The projection screen, which measured 120 cm (47,25 inch) in width and 200 cm (78,74 inch) in height, was illuminated form behind by processing a rendered mirror reflection. It was imperative for this technology to create both a mystic appearance while also allowing for the possibility for a viewer to walk or reach through. The feeling of being imitated without being able to touch or destroy the reflection is a symbol for the relationship between our digital simulacrum and us.